Process/Development


Creating a short anime inspired explosion all in After Effects, without using 3rd party plugins 

MakingOf_Splosion.gif

First Section

The first step, which I made using the Polar Coordinates effect and lots of lines coming down the screen - which shoot outwards with the Polar Coordinates effect

The 'gas explosion' in the center is also done using the same effect, but with a square block instead of lines

I challenged myself to not use the graph editor for this project and try to make everything with linear keyframes (though I did end up using it for the final explosion)

 

 

 

This is probably my favorite part - that 'suction' feeling of all of the energy coming together, combined with the glow effect that stutters, made me very happy once I got it all working.

I watched a stupid amount of Anime explosion videos on YouTube in order to copy this part accurately

Screen Shot 2017-08-18 at 2.24.43 PM.png

Working on the Explosion

This was also done using Polar Coordinates - it actually started as just a white Rectangle that moves down in position

Huge-Burst_1.gif

Working on the Explosion - Part 2

I then applied Turbulent Displace to give it that neat, almost liquid effect

All-Together_1_Fixed.gif

Finished Product

That wasn't so hard! 

Big thanks to Joey Korenmon at School of Motion for the idea


Playing around with compositing and 'gooey' effects

Circle-Beginning_1.gif

First Step

The goal was to animate a ball to eventually 'morph' into two. The first step is simple enough...

Circle_withHolesBetter.gif

Now with holes!

This wasn't so difficult once I got my mind around it: basically using a lot of blur and some extra shape layers for the holes, and then animating them to stretch frame by frame. Who said animating was quick?

CompGoop_Circle.gif

After Compositing

I really liked this color palette. After making the animation, the next step was giving it some depth and a little bit of squash and stretch/secondary animation

CompGoop_FinalFixed.gif

Second Shape

2 for the price of 1 with an extra shape thrown in there! Thinking through the holes on the triangle took a bit longer than I thought it would

CompGoop_FixedHoles.gif

Finished Product

Changed the color palette (I liked the first one but ultimately I found this palette more interesting for this project) and I smoothed everything out a bit more.

All in all this was a pretty fun way to spend a dreary, rainy evening in the city 

Making a circle-based animation with overlapping shapes and effects

Roulette_Beginning.gif

First steps

Big things have small beginnings...

Roulette_Step2.gif

Step Two

Created the blooming effect using expressions and duplicating the original layer

Roulette_Step3.gif

Step Three

Now to add some compositing and a new shape - the circle

Roulette_WithTriangles.gif

Step Four

Bringing in another shape - the triangle

I'm really liking the orange color on those dots

Ultimate-Comp.gif

Finished Product

Added a few more shapes to make it interesting